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Since I decided from the very beginning not to use actual models in maya but instead just flat plains* animation had to be done in Flash (or at least it was one of the more convinient ways to do it). The photographs vere cut out with alpha-channels, cut again into manipulatable parts (hands, legs, heads, etc.) and then animated frame by frame. It helped me to give the animation that sort of "jerkiness" you find in Cravendeil's adverts. Then again, sometimes I had to apply "motion tween" which basically works out optimum inbetween frames to avoid too much jerkiness.
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